From watching various hunters get dinged up going for larger animals, I feel like the current animal combat is a bit rough.
Mechanics for trying to get larger stuff that would be neat would be traps in general so hunters don't have to get up close. Though the length of time is still a bit chunky since they can't neck snap really large stuff, so maybe a bladed version of that if a trap succeeds.
For fishing stuff, group things with spears/harpoons, though my initial thought is for reel to simply not work bringing larger stuff onto land easily. I didn't read as a player what bit, then wasn't expecting the roll to succeed once the "Oh no." realization formed. Getting stunlocked into unconciousness without a chance to run (five second window ish) was awkward and a bit rough for immersion as well as losing to a well, a fish on land. Embarassing lol. Playing a while I was aware they can be terrible but not how bad. A newer player innocently fishing it could be an unfun experience.