Changelog

12/09/2025


* Enabled registration. (Increasing account level via Presence will still not grant access to heritages that there aren't adequate lore support for.)
* The palace of the Bey and Lion Guard are now proper organizations with necessary livery.


12/05/2025


* Stick and branches from ghaf, kulmakan, lomombi, lusk, mopane, and tamarisk trees can now be foraged.


11/17/2025


* Sarmatiyyans have been added to chargen as their own unique heritage.


10/31/2025


* Sticks are now findable in 'City of Omrazir' environments. There are a lot of terraced gardens in the city, okay!


10/30/2025


* Several new cooking ingredients are now available to be placed in Omrazir shops: cumin, naskiri, nutmeg, eggplant, ruzur flour, breel, goat, and lamb.
* Kulmakan trees have been added to the Omrazir plant dictionary.


09/23/2025


* Fixed a bug with attempting to put away keys that were already on your key ring.


09/12/2025


* A new zone added for ship routes! Look out for getting too close to the Maelstrom...


08/26/2025


* CALL has been added as another alias for SHOUT.


06/29/2025


* Ocarinas are now a base pottery design.


06/15/2025


* WRY and GAN socials have been added, thanks to pof Sakina's request.
* It's possible to use fur in several more tailoring/leatherworking designs than was previously possible, including: hat, cape, mantle, slippers, boots, etc.
* Coddle doesn't spoil so quickly anymore.
* The 'Leopard' constellation should be observable properly now.
* Titling saved logs should give you XP if they weren't titled before.


06/10/2025


* A bug with custom clayforms has been fixed, and they should be functional now.


05/12/2025


* RP logs should no longer have lack of spaces between things you record looks at, or weird color-carrying from the previous lines. (This takes effect with new logs.)


05/11/2025


* You can no longer see ghosts via LOOK THINGS, nor any people at all! (Only things.)
* You can no longer accidentally lose objects by trying to put them in exits! Now objects placed on exits will sit on the floor near the exit, politely.
* Frozen objects (such as snowballs) will now melt away if they are either indoors or the weather is not frozen.
* Posing around boats should be less redundant now, as boats can no longer park at themselves.
* Boat automatic poses are now mildly reliant on the weather, as befits a weather simulator.
* Newly-tailored boots and things should have warmth, but if you have an old object without warmth that needs to be updated, let me know sometime and we'll get it fixed.


04/22/2025


* Cherry trees should work as trees now.


04/21/2025


* Hopefully fixed character update bug.
* Fixed a bug with an arena character being held by 'nothing'. '
* All skills and stats now have a short dynamically-generated help file from in-game.
* Dropping a carried living person into a container (like a grave) should now work.
* Adjectives for burial sites should work properly now.
* A bug with vicinities has been fixed (caused by having fixed getting inside things, and then ending up 'inside' the 'general area', which isn't a real place).
* You can no longer choke yourself or try to piggyback on yourself.


04/20/2025


* Fixed bugs with getting inside things and sitting in firepits.
* Bug with nonexistent targets in combat should be fixed.
* Log contents have been entirely revamped with how they're stored in the database. Hopefully this will stop the server from crashing when multiple people are titling logs? We'll have to find out!


04/19/2025


* A kiln can be found in the potter's shop in St Loomis, and the potter will also buy fired clay objects.
* Clay is now forageable, and there are some different types of clay that can be foraged from different environments.
* You can now SHAPE clayforms, as a potter with the pottery skill! Available clayforms are beads, bowls, cups, saucecups, pots, pans, idols, and tagines (if you are Tessouare).


03/27/2025


* Added a new animal type, Aghali.
*Added new species: ruvan rabbit, Hazari jackal, Idiri wildcat, and reed cat.


03/22/2025


* Added two new animal types, Hartebeest and Gazelle, and individual species of each: bubal, stormbreak gazelle, and white gazelle.


03/21/2025


* Added four new environment types, with location specific weather messaging: Dunes, Marsh, Midden, and Plain.
* Added location-specific dust devil and sandstorm weather messaging for City of Omrazir locations. Whee!