Changelog
Play command now works with instruments as well as minigames, alongside twang/strum/toot/etc.
02/02/2022
More prompt customization options, and brand-new less sticky more pager made just for Avaria.
01/20/2022
Added 'mist' and 'maelstrom' climate types.
01/24/2022
Added the Hollyhill neighborhood to St. Loomis.
01/23/2022
You can now sell items at stores, provided that they have the coin and want to buy what you have to offer.
01/22/2022
The 'Loomis Loom' has opened for business, as well as a tinker shop on Post Street.
01/21/2022
St Loomis now has a farm stand, a local priest and church bell ringer, and a stationery shop.
01/14/2022
Garments with hoods can now have their hoods raised or lowered with the RAISE and LOWER commands. If you want a hood added to existing garments that should have it, please request.
01/11/2022
Cooking ability and custom cooking recipes added, as well as REMEMBER command to supplement think and feel.
01/07/2022
Added several more plants: garlic, potato, tomato, onion, dreamweed, leek, yam, and carrot.
01/06/2022
Added butchering and skinning of corpses. Also put limitations on how often you can gain experience for story updates.
01/02/2022
Custom pattern forms added, as well as the CHOKE command.
12/31/2021
Fifty new adverbs added for SAY and socials. Also added the SNORT social.
12/31/2021
Fixed some bugs in dreams and added basic tailoring crafts.
12/25/2021
Standing by a fire makes you dry off faster, and if the weather is frozen, you will dry off still if you stand by a fire even when outdoors. The 'dry' verb now works.
12/20/2021
Added winter weather probabilities for St. Loomis.
12/19/2021
Added a couple new social verbs and modified some others. Added winter weather probabilities for Omrazir.
12/18/2021
Added shop stocking and unstocking commands for player shopkeepers.
12/12/2021
Added over a dozen new adverbs for use with SAY and social commands.
12/05/2021
Added a few Faded Zone errands, and a gladiator NPC and weapon racks in the arena.