Changelog
PCs can now have dreams, either on their own or sent by staff, that can be attached to story developments.
11/29/2021
* Daily presence rewards for logging in, roleplaying with others, thinking and feeling as your character.
* Added lifestyle command and opt-in hunger and thirst mechanics.
11/27/2021
Now you can fill cups from the rain and so on and so forth.
11/25/2021
* Now you can play rock-parchment-knife and Hakim's Deliberations with the play command.
* Adjusted healing treatments to last a week without bandaging, and all bruises to be considered treated when a bone is set.
11/24/2021
Changed link for player wiki and cleaned up a few bugs. Also now there is an "esteem" command (help esteem), though probably still working through long-term bugs for that.
11/14/2021
Dug all rooms necessary to complete Omrazir's Great Map Shift, and also finished digging all White City exterior rooms.
11/12/2021
* Added a Saints page to the SoA wiki, along with information on San Bartolo.
* Added an SoA wiki page for the town of St. Loomis.
11/10/2021
Added an SoA wiki page for the Mistwatch organization.
11/03/2021
Added basic late autumn weather probabilities for Omrazir and St. Loomis regions.
11/01/2021
* Added lore for Telos to the SoA wiki.
* Made it so vicinity positioning is remembered, refined how room lights reset to get rid of some lag, added outfits for generating npcs.
10/31/2021
Arranged for auto-generation of Volusian origin.
10/31/2021
Made it so you can't quit while in a fight or grappling, or hide when held. Put guardhouse and port in design command. Guard patrolling.
10/30/2021
* Added possibility to set lower story option to rmenu to avoid roof-related indoor weather messages.
* Fixed some bugs: menu adding, peer/squint messaging, reading object obfuscate length due to language, login bug, overcomplicated darkness references, exit note for oocmail info.
* Added Volusia lore to the SoA wiki.
10/29/2021
Some teas for the Morning Star Tearoom, edited menu methods to be more universal and look better.
10/28/2021
Initial development of Marpagna.
10/27/2021
* Established changelog.
* Added new weather zones and locations for ships to travel through.